UI and UX design
Interfaces for websites, software and mobile apps, designed around the task, the phone and the person who will use it every day.
Design is how the work feels in the hand
A screen is finished when the intended person can complete the task without a tour. Aventa designs marketing sites, application screens and mobile flows. We start with the task, the data on the screen and the mistakes a user can make.
Visual style matters. It comes after the path. We avoid decoration that makes a form harder to use, including animation that moves content while someone is trying to read it.
What you receive
Flows
The steps from arrival to done, including the failure step.
Interface structure
Navigation, forms, tables and empty states. Tables on phones scroll inside themselves rather than stretching the page.
A visual system
Type, colour, spacing and components that can be reused, close to the system already on this website.
Handoff
Specs a developer can build, or implementation by the same team under website or software work.
Accessibility checks
Contrast, labels, focus and target size are part of the design, not a later audit we might skip.
How we work with you
We review the current screen or a rough sketch with the person who does the job, not only with the buyer. Hindi and English layouts are designed for the longer label, not squeezed in at the end.
Related: mobile apps and AI products, where the interface must show that a suggestion is not yet approved.
Start a design briefBring the awkward screen
The invoice, the enquiry form or the stock list that staff complain about is a better brief than a mood board.
Discuss design